Empleo / Larian Studios

Larian Studios

Graphics Programmer Internship

Ubicación
Barcelona · Presencial
Jornada
Prácticas
Publicada
hace 1 mes

Qué piden

ImprescindibleC++DirectX 12HLSL

Idiomasinglés

La oferta

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Graphics Programming Intern to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities - Help to maintain and extend our proprietary engine’s graphics stack (Global illumination, particle simulation, custom materials, post-process effects, culling, texture or visual streaming …). - Work closely together with the content production teams, (Tech) Art, level design, VFX … to implement visual effects of topnotch quality. - Write robust, performant, well tested and maintainable code. - Be an active participant in the design and production of the game; the technical side of the creative team! Requirements - Good knowledge of C++ - Knowledge of the DirectX 12 API and HLSL - Understand concepts like GPU driven rendering, culling, deferred rendering, lighting, and post processing - Open minded, willing to experiment and iterate over a specific feature - Good communication skills in English - You are a team player and willing to take responsibility - Problem-solving skills - Willingness to work full-time on-site at our Barcelona studio - Proven track record: share your portfolio with explicit work you have done. What we offer - An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel - An open, collaborative environment where ideas are welcome and encouraged - A managerial team consisting of highly experienced game developers at the top of their fields - Sharing hobbies and passions with likeminded colleagues - Inclusive environment with many activities organized by the studios or the employees - Commitment to making the best game possible for the fans, including listening to community feedback